I worked as Art Director and Lead Game and Level designer on the expansion for the tactics game Broken Lines, which released in 2020.
Developed by Portaplay, Published by Super.com.
The brief by our publisher, was more epic, more enemies - and Zombies!
For the expansion titled The Dead and The Drunk, we created a new side story, 6 new levels, a more pulpy and vividly coloured atmosphere, new weapons, skills and game mechanics and general improvements to the base game.
I designed and cowrote the story together with our writer.
Created design briefs and overall layout for the levels.
Gameplay balancing, flow and feedback for our level designer.
I art directed our tech artist and worked with ambience in the levels including setting lights and fog.
I did environmental art dressing such as props and vegetation.
I created concepts for new characters and props. I also did storyboards and editing on the cut scenes.
I created these screenshots to showcase the ambience in the levels.
I took these gameplay oriented screenshots while playing and recording the game.
Here are some concept paintings I made for the undead creatures roaming around in the expansion.
The designs were based and modified on standard living characters in the base Broken Lines Campaign.