In 2021 I have dedicated myself to improve my skills in 3D, so I have taken up the program Blender 3D.
Here you can see renders and animations from some of my projects as I expand my skill set in modelling, sculpturing, rigging, animating and rendering.
Here are some renders and references from the various projects including work in progress shots.
I made a 3D version of a painting I loved as a teenager. John Blanche's Ogre's Tower - a very early Warhammer fantasy painting.
It was an interesting challenge to convert the painting from a 2D space to 3D and try to keep the overall aesthetic feel of the tower.
I modelled the tower over several iterations, then painted the textures using the vertex painting technique.
A short and cute animation of a lamp going on an epic and daring journey!
I modelled, rigged and textured the lamp, before animating and rendering the movie.
A fun little animation of a mech testing out its gear before moving a heavy crate.
I designed, modelled, animated and rendered the movie.
I modelled and textured these low poly modular based vehicles following a tutorial but also adding my own ideas and details.
I generated a procedural landcape in Blender, exported the image, as well as a clean version with isolated colours.
I then used Photoshop to add painterly details and effects.