I have worked more than a decade in the game industry on a diverse range of games.
I have experience with most aspects of game production. I started out as a level and game designer. I am experienced with building levels both in 2D and 3D games, and have worked with several visual scripting programs.
I have also created concepts and illustrations for games, made music, audio, written many grant applications, design documents, storyboards, flowcharts and story scripts.
I have directed voice recording sessions, handled quality assurance, social media posts and promotional material.
Over the last handful of years I have worked as a creative lead, both as lead game designer and art director. I strive from sharing a creative vision with my team, giving everybody room for personal, creative input, while ensuring everyone works from a unified, clear vision.
In this section you can see some highlights from games I have worked on.